+ Added MAJOR reworked HD-Alyx (Lima-Style) with much much much better vertex weighting (smooth bending). + Added dynamic muzzle flash effects (New ConVar "ff_dynamic_muzzle" for toggling) For those interested its now posted on Steam Workshop: Half-Life 2: VR Mod - Episode One 4X AI Textures (V2.00) ENG, UA. + Added new ConVar "ff_new_running" for toggling the new run-effect Yes, extract folder with mod to your HL2Upscale custom folder, confirm files replacement. I also uploaded Episode 2, as it does have uniqe models. Oh, by the way, Episode 1 doesnt have any new models. Episode 1 uses some different textures and I think a few new models iirc. + Launchers are using the heapsize command by default, because the current amount of texture/sound/mech data would break the heapspace limit It might get some new models, Im not sure. Note: 2004 pack and mmod installation is the same, by just making a sourcemods folder in your steamapps folder, put the file in that sourcemod folder and restart steam, it should be in your library. the patches and fixes for steam half life 2 and episodes. + Tweaked the new running effect (reloading and shooting possible while running) futher fixes and improvement for mmod addon. + Killed some background music (Less is more) + First implementation of a fully dynamic soundtrack framework (experimental) + Optimized texture pool for more economic usage of shared materials (CM9 uncompressed VRAM memory peaks: 2.3 GB VRAM -> CM10 uncompressed VRAM memory peaks:: 1.7 GB VRAM) I Must Note, That This Texture Pack Was Actually Made BEFORE The Texture Pack That Is Meant For The Grand Heists First Episode This Is A Texture Pack That Was Made In Some Hours Over The Course Of A Few Days And Is For Ravens 'Half Life 1'-Based Maps, Enjoy. A Half-Life 2 (HL2) Mod in the Packs category, submitted by deeppurple1968 Ads keep us online. Half-Life 2 Mods World Props & Textures Map Retextures Packs Half. + Moderate rework of some keyplaces like Kleiner's lab, Black Mesa East, EP2-silo ecetera Half-Life 2 4X AI Textures by deeppurple1968 - A Mod for Half-Life 2. + Reworked old Hires-Textures with more efficient HD-overlays + Reworked Adriana Lima style HD-Alyx (new bonesetup, more realistic proportions, tweaked jigglebones) + Added Hybrid-HD-Alyx (very very beta) This model comes with HD-body but keeps the original VALVE-style face Freeman is thrust into the unenviable role of rescuing the world from the wrong he unleashed back at Black Mesa. and Half-Life 2: Episode Twos support for RTX. Pick up the crowbar of research scientist Gordon Freeman, who finds himself on an alien-infested Earth being picked to the bone, its resources depleted, its populace dwindling. Required modern PC with at least 512 MB of video RAM Hello guest. Half-Life 2 textures (pre-release) (1 C, 14 F) S Skybox images (Half-Life 2) (23 F) Media in category 'Half-Life 2 textures' The following 200 files are in this category, out of 280 total. + MAJOR rework of all human models and maincharacters This package provides higher texture resolution for ingame objects. Cinematic Mod 10: Visual comparison - Update: New darker look - Cinematic Mod 10, Half Life 2, Fakefactory, comparison - PC Games Hardware
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